Zero-Shot Action Recognition

Large datasets are often used to improve the accuracy of action recognition. However, very large datasets are problematic as, for example, the annotation of large datasets is labor-intensive. This has encouraged research in zero-shot action recognition (ZSAR). Presently, most ZSAR methods recognize actions according to each video frame. These methods are affected by light, camera angle, and background, and most methods are unable to process time series data. The accuracy of the model is reduced owing to these reasons. In this paper, in order to solve these problems, we propose a three-stream graph convolutional network that processes both types of data. Our model has two parts. One part can process RGB data, which contains extensive useful information. The other part can process skeleton data, which is not affected by light and background. By combining these two outputs with a weighted sum, our model predicts the final results for ZSAR. Experiments conducted on three datasets demonstrate that our model has greater accuracy than a baseline model. Moreover, we also prove that our model can learn from human experience, which can make the model more accurate.

Wu, Nan; Kawamoto, Kazuhiko. 2021. "Zero-Shot Action Recognition with Three-Stream Graph Convolutional NetworksSensors 21, no. 11: 3793.